"lang" { "Language" "norwegian" "Tokens" { "testcommands" "Dette er rødt og kursiv ogfet hvitt igjen." "boat.horn" "[Tåkelur]" "bombing.close_jetsflyby" "[Jetmotor flyr forbi]" "bridge.jetflyby01" "[Jetmotor flyr forbi]" "bridge.jetflyby01mono" "[Jetmotor flyr forbi]" "bridge.jetflyby02" "[Jetmotor flyr forbi]" "bridge.jetflyby02mono" "[Jetmotor flyr forbi]" "bridge.jetflyby03" "[Jetmotor flyr forbi]" "bridge.jetflyby04" "[Jetmotor flyr forbi]" "bridge.jetflyby05" "[Jetmotor flyr forbi]" "c5m2.missile_explosion" "[Jetmotor flyr forbi]" "Jukebox.BadMan1" "[Spiller plate: One Bad Man]" "Jukebox.Ridin1" "[Spiller plate: Midnight Ride]" "Jukebox.re_your_brains" "[Spiller plate: Re: Your Brains]" // Patch additions //Mob Signals "Event.MobSignal1_DeadLight" "[Innkommende angrep!]" "Event.MobSignal2_DeadLight" "[Innkommende angrep!]" "Event.MobSignal1_ThePassing" "[Innkommende angrep!]" "Event.MobSignal2_ThePassing" "[Innkommende angrep!]" "Event.MobSignal1_ColdStream" "[Innkommende angrep!]" "Event.MobSignal2_ColdStream" "[Innkommende angrep!]" "Event.MobSignal1_Waterfront" "[Innkommende angrep!]" "Event.MobSignal2_Waterfront" "[Innkommende angrep!]" "Event.MobSignal1_NoMercy" "[Innkommende angrep!]" "Event.MobSignal2_NoMercy" "[Innkommende angrep!]" "Event.MobSignal1_Garage" "[Innkommende angrep!]" "Event.MobSignal2_Garage" "[Innkommende angrep!]" "Event.MobSignal1_SmallTown" "[Innkommende angrep!]" "Event.MobSignal2_SmallTown" "[Innkommende angrep!]" "Event.MobSignal1_Airport" "[Innkommende angrep!]" "Event.MobSignal2_Airport" "[Innkommende angrep!]" "Event.MobSignal1_Farm" "[Innkommende angrep!]" "Event.MobSignal2_Farm" "[Innkommende angrep!]" "Event.MobSignal1_Sacrifice" "[Innkommende angrep!]" "Event.MobSignal2_Sacrifice" "[Innkommende angrep!]" "Event.MobSignal1_Lighthouse" "[Innkommende angrep!]" "Event.MobSignal2_Lighthouse" "[Innkommende angrep!]" //Jukebox "Jukebox.SaveMeSomeSugar" "[Spiller plate: Save Me Some Sugar]" "Jukebox.AllIWantForXmas" "[Spiller plate: All I Want for Christmas (Is to Kick Your Ass)]" //C14 Events "container.double_impact" "[Kraftig sammenstøt!]" "container.original_impact" "[Kraftig sammenstøt!]" "container.sudden_impact" "[Kraftig sammenstøt!]" "junkyard.plane_flyover" "[Flymotor flyr forbi]" "junkyard.plane_flyover_b" "[Flymotor flyr forbi]" "junkyard.plane_explosion" "[Eksplosjon i det fjerne]" "junkyard.plane_engine_explosion" "[Flymotorsvikt]" "Crane.Lifting" "[Kranløft]" "TowerRadio.staticloop" "[Radiostøy]" "ThirdDimension.Horn" "[Tåkelur i fyrtårn]" "gaspump.powerdown" "[Strømbrudd!]" "Flaregun.Fire" "[Signalpistol avfyres]" "Flaregun.Detonate" "[Nødbluss eksploderer!]" } }